For years I loved playing Monopoly, and I still do when the rare opportunity presents itself.
Hasbro’s new spin on the proven classic is Monopoly Deal. There have quite a few a spin-off’s of the Property Tycoon game, and I never thought I’d enjoy any of them as I am quite the traditionalist 🙂
That was until I played Monopoly Deal; three minutes into my first game and I was hooked!
(Click Monopolyto buy the game for as low as $2.40, or to browse other versions of the game)
Monopoly Deal rules follow the same basic principles of the original monopoly in that the aim of the game is to collect properties of the same colour until you have a full set or a ‘monopoly’. The winner is the first player who has collected three full sets.
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How to Play Monopoly Deal
There are three types of cards in the game, and on every turn you are allowed to play any combination of three cards. (play them in any order)
- Property Card
- Money Card
- Action Card
Shuffle all the cards together and deal out. Each player is dealt 5 cards, the remaining cards are played in the center face down; this is the draw pile. Play starts to the left of the dealer and continues clockwise.
When it your turn:
Take two cards from the Draw Pile. (later in the game, if you have no cards left, pick up 5 cards instead of just two)
Now you get to play your cards: Property, Money and Action. Remember you can play a maximum of three cards on every turn, and in any order. But you can also choose not to play any cards if you prefer. As long as you don’t have more than 7 cards in your hand at the end of your turn. So you can play 0 or 1 or 2 or 3 cards per turn.
Put down property cards in front of you to build up your property sets (monopolies) . You may play up to three property cards per round. Each card shows you how many properties there are to collect in it’s colour-set/monpoloy. e.g. Green needs 3 properties, Brown needs two, Black (Railway Stations) need 4.
Start collecting as many different colour sets as you like, but you need 3 Monolpolies (3 full colour sets) of different colours to win the game.
Note: you can collect the same colour set as another player e.g. if another player is collecting Red properties, you may also start a collection of Red properties, and because of the wild cards it is possible that both of you will complete the set.
You can only reorganize your property collection on your turn. If you realise you’ve won during someone else’s turn, you need to wait until it’s your turn to say so.
You make money by playing action cards which charge other players for rent on your properties or for your birthday etc.
You will need to build up a money pile in front of you. If someone charges you rent you can only pay with what’s out in front of you, not from your hand! If you do not have enough money to pay them, you’ll have to pay with some of your properties as well (each property has a monetary value assigned to it.)
As mentioned above, action cards allow you to do things such as charge other players rent, swap and steal properties with them, or receive money for your birthday.
Action cards can also be played as money into your money pile. Each action card has a monetary value assigned to it. Once an action card has been played as a money card, it is then designated as money for the rest of the game and cannot be used as an action. Even if it is paid to someone else, they must put it in their money pile and cannot use it as an action.
Some other rules:
Once a card is played onto the table, it can never go back into a player’s hand.
If you need to pay someone you pay them with properties or money (only from what is on the table). You choose how you pay, not the player being paid.
Change is never given. So, if someone charges you $3m for rent, and you only have a $5m card, you have to pay with that and not receive any change.
If you pay with Property Cards they go into the other players property collection, not their money pile.
If you don’t have enough to pay the full amount, then you just pay what you can. If you don’t have anything in front of you, then you don’t pay anything at all.
You should never have more than seven cards in your hand by the end of your turn. If you do, then you must discard the extra cards at the bottom of the draw pile.
When you charge rent you can also combine it with a ‘Double the Rent’ card. This would count as two cards played. You can also add another ‘Double the Rent’ card on top of that if you have two of them. That will count as your three cards played and will quadruple the amount of the initial rent charged.
You can play a ‘Pass Go’ card to pick up two new cards. You can play up to three of these cards at one time (to pick up six new cards) – Just remember not to have more than seven cards at the end of your turn.
Here are the cards in more detail:
If the rules sound a little confusing, just start playing the game and it will make sense. This game seriously hooked me in, and I love it. It’s great for carrying around, and for taking on picnics, road trips, a coffee visit, or train and plane journeys. I’m sure you’ll love it!
So a quick recap of how to play Monopoly Deal:
Deal 5 cards each
Take two on your turn
Play any three cards from property, money or action card (if you want, you don’t have to play anything)
Throw away if you have more than seven cards
First player with 3 full colour sets wins the game
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If you have questions (or comments) regarding any of the cards or rules of Monopoly Deal, leave a comment below and we’ll try help you out.